YGO Mod (20517634)
Main: 45
Archfiend's Advent
ATK:
2500
DEF:
1200
While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.
Gadget Trio
ATK:
1300
DEF:
1100
If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
Gandora-G the Dragon of Destruction
ATK:
0
DEF:
0
Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.
Magicians' Souls
ATK:
0
DEF:
0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.
Moremarshmallon
ATK:
300
DEF:
500
While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.
Silent Magician Zero
ATK:
1000
DEF:
1000
If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.
Silent Swordsman Zero
ATK:
1000
DEF:
1000
Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.
Toy Soldier
ATK:
1500
DEF:
1000
You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.
Toy Tank
ATK:
1000
DEF:
2100
You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".
Illusion of Chaos
ATK:
2100
DEF:
2500
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Ghost Ogre & Snow Rabbit
ATK:
0
DEF:
1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
Future Silence
Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.
Shining Sarcophagus
Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.
Ties That Bind
If you control "Shining Sarcophagus" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention "Shining Sarcophagus" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 "Ties That Bind" per turn.
Toy Box
Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
Turn Silence
Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Stronghold the Hidden Fortress
Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000) with the following effects (this card is also still a Trap). ● Gains 1000 ATK for each "Shining Sarcophagus", and monster that mentions it, that you control. ● Once per turn, when an opponent's monster declares an attack, while you control "Shining Sarcophagus": You can destroy that monster.
YGO Mod (20517634)
Main: 45 Extra: 15
Archfiend's Advent
ATK:
2500
DEF:
1200
While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.
Bystial Druiswurm
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.
Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
Gadget Trio
ATK:
1300
DEF:
1100
If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
Gandora-G the Dragon of Destruction
ATK:
0
DEF:
0
Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.
Silent Magician Zero
ATK:
1000
DEF:
1000
If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.
Silent Swordsman Zero
ATK:
1000
DEF:
1000
Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
Future Silence
Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.
Runick Destruction
Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.
Runick Dispelling
Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn.
Runick Flashing Fire
Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.
Runick Fountain
You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.
Runick Freezing Curses
Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.
Runick Golden Droplet
Activate 1 of these effects, but skip your next Battle Phase after activation; ● Your opponent draws 1 card, then you banish the top 4 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Golden Droplet" per turn.
Runick Slumber
Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn.
Runick Smiting Storm
Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Smiting Storm" per turn.
Runick Tip
Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.
Shining Sarcophagus
Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.
Ties That Bind
If you control "Shining Sarcophagus" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention "Shining Sarcophagus" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 "Ties That Bind" per turn.
Turn Silence
Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.
Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
Geri the Runick Fangs
ATK:
0
DEF:
1000
2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.
Hugin the Runick Wings
ATK:
0
DEF:
0
2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.
Mudragon of the Swamp
ATK:
1900
DEF:
1600
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
Predaplant Dragostapelia
ATK:
2700
DEF:
1900
1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.
Sleipnir the Runick Mane
ATK:
1500
DEF:
1500
2 "Runick" monsters During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish both that monster and this card until the End Phase. If a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Runick Token" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position. You can only use each effect of "Sleipnir the Runick Mane" once per turn.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Chaos Angel
ATK:
3500
DEF:
2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
YGO Mod (20517634)
Main: 40 Extra: 15
Dark Magician the Magician of Black Magic
ATK:
2500
DEF:
2100
This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".
Gadget Trio
ATK:
1300
DEF:
1100
If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
Gandora-G the Dragon of Destruction
ATK:
0
DEF:
0
Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.
Kashtira Fenrir
ATK:
2400
DEF:
2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
Kashtira Ogre
ATK:
2800
DEF:
1000
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.
Kashtira Riseheart
ATK:
1500
DEF:
2100
If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.
Kashtira Unicorn
ATK:
2500
DEF:
2100
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Future Silence
Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.
Kashtira Birth
You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.
Kashtiratheosis
Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.
Pressured Planet Wraitsoth
When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.
Shining Sarcophagus
Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.
Turn Silence
Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Kashtira Big Bang
If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Platinum Gadget
ATK:
1600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Saryuja Skull Dread
ATK:
2800
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.
Dark Armed, the Dragon of Annihilation
ATK:
2800
DEF:
1000
2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
Kashtira Arise-Heart
ATK:
3000
DEF:
3000
3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.
Kashtira Shangri-Ira
ATK:
0
DEF:
3000
2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
Mecha Phantom Beast Dracossack
ATK:
2600
DEF:
2200
2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
Number 42: Galaxy Tomahawk
ATK:
0
DEF:
3000
2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.
Red-Eyes Flare Metal Dragon
ATK:
2800
DEF:
2400
2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.
YGO Mod (20517634)
Main: 40
Archfiend's Advent
ATK:
2500
DEF:
1200
While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.
Dark Magician the Magician of Black Magic
ATK:
2500
DEF:
2100
This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".
Gadget Trio
ATK:
1300
DEF:
1100
If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
Gandora-G the Dragon of Destruction
ATK:
0
DEF:
0
Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.
Moremarshmallon
ATK:
300
DEF:
500
While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.
Silent Magician Zero
ATK:
1000
DEF:
1000
If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.
Silent Swordsman Zero
ATK:
1000
DEF:
1000
Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Future Silence
Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.
Shining Sarcophagus
Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.
Ties That Bind
If you control "Shining Sarcophagus" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention "Shining Sarcophagus" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 "Ties That Bind" per turn.
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
Turn Silence
Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.
Dark Magic Mirror Force
When an opponent's monster declares an attack, or an opponent's monster effect is activated that would destroy a monster(s) on the field, while a monster that mentions "Shining Sarcophagus" is on the field: Destroy as many Attack Position monsters your opponent controls as possible, then if you control "Dark Magician", inflict 500 damage to your opponent for each monster destroyed, also for the rest of this turn after this card resolves, the first time each monster you control that mentions "Shining Sarcophagus" would be destroyed by battle or card effect, it is not destroyed.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Stronghold the Hidden Fortress
Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000) with the following effects (this card is also still a Trap). ● Gains 1000 ATK for each "Shining Sarcophagus", and monster that mentions it, that you control. ● Once per turn, when an opponent's monster declares an attack, while you control "Shining Sarcophagus": You can destroy that monster.
YGO Mod (20517634)
Main: 40 Extra: 15
Dark Magician the Magician of Black Magic
ATK:
2500
DEF:
2100
This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".
Gadget Trio
ATK:
1300
DEF:
1100
If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
Gandora-G the Dragon of Destruction
ATK:
0
DEF:
0
Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.
Kashtira Fenrir
ATK:
2400
DEF:
2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
Kashtira Ogre
ATK:
2800
DEF:
1000
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.
Kashtira Riseheart
ATK:
1500
DEF:
2100
If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.
Kashtira Unicorn
ATK:
2500
DEF:
2100
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Future Silence
Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.
Kashtira Birth
You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.
Kashtiratheosis
Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.
Pressured Planet Wraitsoth
When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.
Shining Sarcophagus
Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.
Turn Silence
Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Kashtira Big Bang
If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Platinum Gadget
ATK:
1600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Saryuja Skull Dread
ATK:
2800
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.
Dark Armed, the Dragon of Annihilation
ATK:
2800
DEF:
1000
2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
Kashtira Arise-Heart
ATK:
3000
DEF:
3000
3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.
Kashtira Shangri-Ira
ATK:
0
DEF:
3000
2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
Mecha Phantom Beast Dracossack
ATK:
2600
DEF:
2200
2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
Number 42: Galaxy Tomahawk
ATK:
0
DEF:
3000
2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.
Red-Eyes Flare Metal Dragon
ATK:
2800
DEF:
2400
2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.
YGO Mod (20517634)
Main: 40
Archfiend's Advent
ATK:
2500
DEF:
1200
While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.
Dark Magician the Magician of Black Magic
ATK:
2500
DEF:
2100
This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".
Duamutef, Blessing of Horus
ATK:
0
DEF:
0
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.
Gadget Trio
ATK:
1300
DEF:
1100
If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
Gandora-G the Dragon of Destruction
ATK:
0
DEF:
0
Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.
Hapi, Guidance of Horus
ATK:
2400
DEF:
1600
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
Imsety, Glory of Horus
ATK:
3000
DEF:
1800
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.
Moremarshmallon
ATK:
300
DEF:
500
While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.
Qebehsenuef, Protection of Horus
ATK:
2500
DEF:
2000
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Qebehsenuef, Protection of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target "Horus" monsters for attacks, also your opponent cannot target "Horus" monsters on the field with card effects. You can only use this effect of "Qebehsenuef, Protection of Horus" once per turn.
Silent Magician Zero
ATK:
1000
DEF:
1000
If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.
Silent Swordsman Zero
ATK:
1000
DEF:
1000
Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Future Silence
Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.
King's Sarcophagus
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.
Shining Sarcophagus
Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.
Ties That Bind
If you control "Shining Sarcophagus" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention "Shining Sarcophagus" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 "Ties That Bind" per turn.
Turn Silence
Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.
Walls of the Imperial Tomb
This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.